mostly? It was just boring and empty as an experience. There are a few cute moments here and there, and a few things I thought were funny, but. Being creative tends to take longer and not give different results, and the whole thing just isn't that exciting. And while the ability to create anything SEEMS fun, in the end it actually gets boring pretty quickly, which sucks what is the point of being able to create everything when you don't really need to, and can solve a shocking large number of puzzles just with "fire"? That's not fun. Most of the puzzles can be solved in under 30 seconds, and many can be solved in 3. Almost all the puzzles are incredibly simplistic, to the point where you can solve them with a single word 90%+ of the time, and the rest are merely "Give me 3 of X", where X is some category of things. The problem is that the game never challenges you to do anything creative or clever with it at all. It is more of a sandbox type deal, where you can write in a wide variety (though the dictionary does have very definite limits) of words and get random stuff. Really, the problem is that it is barely a game at all. It is more of a sandbox type deal, where you can write in a This game sucks. That is not to say I did not enjoy the game, because I had a blast creating my own objects, but the creativity and thinking required from the original was hard to see in this new scribblenauts addition. In Scribblenauts Unlimited, action levels are nonexistent and even the puzzles that were not merely typing out an obvious object, seemed to be too easy, especially with the addition of adjectives and the ability to customize objects. There was no specific way to do them as long as you got the starrite. In action levels the only goal you had was to reach the starite. Puzzle levels were ones where you had to help people with certain objects, such as giving a hungry person something to eat. Help Maxwell solve robust puzzles in seamless, free-roaming levels by summoning any object you can think of. Venture into a wide-open world where the most powerful tool is your imagination.
The original game had two types of levels puzzle and action. The best-selling, award-winning franchise is back on your home PC in gorgeous HD for the first time. So I quickly bought Scribblenauts Unlimited for the PC and have to say it was kind of disappointing. So I quickly I first played the original scribblenauts on the DS a couple of years ago and it was one of my favorite games on the system. It is the fourth title in the Scribblenauts series, as a launch title for the Wii U console. Interactive Entertainment for the Nintendo 3DS, Wii U, Microsoft Windows, iOS and Android.The game was announced during Nintendos E3 2012 press conference on June 5.
The best-selling, award-winning franchise is back – on your home PC in gorgeous HD for the first time.